/*
	Pinkie's Balloon Fight
	Copyright (C) 2012  dancinninja (dancinninjac@gmail.com)

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#include "Object.h"
#include "TexManager.h"

// SetPosition allows us to place it on the map where ever we want
void Object::SetPosition(f32 _x, f32 _y){
	x = _x;
	y = _y;
}
void Object::SetTexture(Texture* tex){
	texture = tex;
}
